Variable TrnNWN2WalkmeshPayload.Triangle.linked_edges
Edges to other triangles (uint32_t
if none, but there should always be 3)
Every linked_edges
should have its associated linked_triangles
at the same index
Edges to other triangles (uint32_t
if none, but there should always be 3)
Every linked_edges
should have its associated linked_triangles
at the same index