Struct TrnNWN2WalkmeshPayload.Tile

Tile with its path table

struct Tile ;

Fields

NameTypeDescription
edges TrnNWN2WalkmeshPayload.Edge[]Only used if header.owns_data == true
header TrnNWN2WalkmeshPayload.Tile.Header
path_table TrnNWN2WalkmeshPayload.Tile.PathTable
vertices TrnNWN2WalkmeshPayload.Vertex[]Only used if header.owns_data == true

Methods

NameDescription
dump ()
findPath (fromGTriIndex, toGTriIndex) Calculate the fastest route between two triangles of a tile. The tile need to be baked, as it uses existing path tables.
getPathNode (fromGTriIndex, toGTriIndex)
validate (aswm, tileIndex, strict) Check a single tile. You should use TrnNWN2WalkmeshPayload.validate() instead

Inner structs

NameDescription
Header
PathTable Tile pathing information